With Classic coming up soon I've been feeling too exited to play any other game, and since I still have no key to the Beta, I decided to make better use of my time than drooling over Beta videos and streams. Renew - Wowpedia - Your wiki guide to the World of Warcraft The HpME and HpS are quite straight forward, and calculated as: The purpose of the tool is to provide players with enough data to make an informed decision, and understand their full toolset! All DoT/HoT durations are considered before any duration buffs or talents are applied. The real reason they're so heavily utilized though is their wide variety of buffs, which don't restrict group placement as much their Horde counterparts do. Credits. Speaking of which, this addon should continue to work for the remainder of WoW Classic with no updates needed. I dont attack anyone, i just know that classic does not follow spreadsheets or scaling or work the way ppl think they should work. Mana efficiency is the name of the game in Classic World of Warcraft (for healers/casters), by down-ranking your spells you lose some power but, you also pay only a ⦠WoW Classic Classes. The coefficient is calculated by: Rank 3 of Heal is the most consistent rank to use for this purpose as it is very Mana efficient. The resulting recommended rank is chosen by maximizing HES (see next section) for the given Healing Power. The result of the function above is what is used when calculating HpME, HpS and finally HES. Installing the Microsoft SQL Server BI stack. With Classic coming up soon I've been feeling too exited to play any other game, and since I still have no key to the Beta, I decided to make better use of my time than drooling over Beta videos and streams. Healing efficiency in WoW Classic is based around not wasting mana, meaning that you want to limit your overhealing as much as possible. The idea seems pretty basic and easy but I was curious how much mana it would safe. [Crit Coefficient] = (1 + (1 + 10/100)) / 2 = 1.05 [Over-Time part] = ([Duration] / 15) / (([Duration] / 15) + ([Cast Time] / 3.5)) https://i.imgur.com/pmJsULF.png Heal is used for parts of a fight where there is not a large amount of damage going out, so you can conserve Mana for when large damage periods actually occur. Click the button "Spell details" to open the advanced user's window to look at breakpoints and much more! In this tool, critical chance is applied to the direct part of spells, as a static factor: Since landing critical hits will highly increase your healing throughput, critical chance does have a small effect on the HES due to the higher HpS. It will estimate how much a heal will land for using talents,and auras as well as gear and provides data to other users using LibHealComm-4.0. Let's say rank 1 heal costs 40mp and heals for 30 (0.75hp/Mana) And rank 2 heal costs 55mp and heals for 70 (1.27hp/Mana) At first glance, rank 2 is much more efficient Now let's add +200Healing: Rank 1 costs 40mp and now heals for 230 (5.75hp/Mana) Rank 2 costs 55mp and now heals for 270 (4.9hp/Mana) Suddenly rank 1 is more efficient. (20 - [Spell Level]) * 0.0375 = [Sub Level 20 Penalty], Critical effect chance is the base percent chance that a spell will become a critical hit, causing 150% of its normal effect. World of Warcraft is going back to where it all started as Classic has finally opened its doors. You will be presented with a graph of how they perform against eachother in respect to Healing, Mana cost, HpME, HpS and HES. The Alliance only Holy Paladins are among the best healers in Classic WoW, sustaining strong single target healing with Clarão de Luz and the surprising mana efficiency of Iluminação. that makes on average a mana-efficiency of 758,5/305=2,487. Different Healer specializations may have different instances of this spell, with the main differences between them being in terms of throughput or efficienc⦠The result is a tool that will help players choose the most mana efficient healing spell ranks! The 5-Second Rule Instance Healing as a priest is all about cheating the 5 ⦠Whenever I read guides about priest healing they are talking about downranking, using lower rank spells to preserve mana. HpME = [Actual Power] / [Mana Cost] [Basic Coefficient] = [Cast Time] / [Reference Cast Time] = 2.5 / 3.5 = 0.714 LearnDash LMS Training. Which results in the actual power being: [Actual Power] = ([Base Power] + ([Extra Power] * [Effective Coefficient])) * [Crit Coefficient] The way the SC is calculated depends on the nature of the spell, there are some general rules for how to calculate the SC, but as with all rules there are exceptions and a few spells such as Frost Nova and Lay on Hands, have their own modifiers. that makes on average a mana-efficiency of 604,5/255=2,371, https://i.imgur.com/mVOsbRF.png If your target is missing 200 health, you should not cast a max rank Holy Light . [Direct coefficient] = ([Cast Time / 3.5) * [Direct part] Now when we have all the parts we can calculate the final effective coefficient for the spell which is defined by: Please let me know if there are any issues. The rank selection is based on a Healing Efficiency Score (HES), which is derived from the combination of Healing per Mana Efficiency (HpME) and Healing per Second (HpS) Over-Time spells includes both Damage over time (DoTs) and Healing over Time (HoTs), such as Rejuvenation or Curse of Agony. The formula for this is: Spells you already know are moved to the bottom. [Base Power] = ([Base min Power] + [Base max Power]) / 2 = (129 + 155) / 2 = 142 = (142 + (500 * 0.5)) * 1.05 100hp for 65mp Inspiration, critical heals cause the target to take 3/7/10% less physical damage. ANALYZE. Flash Heal: While not healing for as much as the regular Heal spell and not as mana efficient as other spells, Flash Heal is a very fast spell and does a respectable amount of healing. From these two we calculate the Healing Efficiency Score HES as: Fill out the talents to match your own talent points. HpS = [Actual Power] / [Cast time] 566-643hp for 255mp HES = HpME^x * ln(HpS)^y The two options are to cast HT every 10 seconds (2x5 seconds MP5) or cast Regrowth every 20 (21) seconds (16 seconds MP5) for the same amount of throughput. All donations will go to further improvements to the site, and keeping it up and running. Mp5 (Mana per 5 seconds) - Regenerates X mana every 5 seconds. Enchant Bracer â Healing Power; Every glove enchant in WoW Classic. I get that some situations require you to use specific spells like Renew makes it possible to heal many allies at once while Heal only can heal one target at a time or Flash Heal to heal a lot over a short time. Check out ⦠LibHealComm-4.0 is a library that keeps track of heals being cast by both the player and the people they are grouped with. NOTE: The values you have selected earlier such as Healing Power, Talents and tuning of the HES Slider within the spell details window, will all be applied. with x and y changing depending on the slider. Prayer of Healing = 0.286 Power Word Shield =0.1 Greater Heal = 0.857 Flash Heal =0.433 Holy Nova =0.114 Renew = 1 Heal 0.857 Note: all those power coefficient, are only for spells learned lvl20 and after. A few notes on this process: Click the links below to navigate the guide or read this page for a short introduction. Get Free Wow Classic Healing Addon Paladin now and use Wow Classic Healing Addon Paladin immediately to get % off or $ off or free shipping. The healing bonus from Healing Power is calculated differently for different Spells and their Ranks, but in general, this is the best statistic for Priests. Renew seems like a pretty bad spell if you want to save mana, yet every guide tells me to keep it up on the tank and other players who will get damage. In reply to Forge_User_40093780:. There is a⦠Welcome to Warcraft Logs, a Web site that provides combat analysis for Blizzard's World of Warcraft MMO. These two are the most straigt forward, since they are comprised of a single dividing factor. [Sub Level 20 Penalty] = 1 - ((20 - [Spell level]) * 0.0375) = 1 - ((20 - 12) * 0.0375) = 0.7 This was introduced during Vanilla WoW in order to counter the unforseen power of downranking spells a lot. World of Warcraft Classic is a faithful recreation of the original WoWâBlizzard Entertainment's lauded MMORPG. Waves will be talked about further later in this article. You can click on the top row of each column to sort by that factor. that makes a mana-efficiency of 100/65=1,538. Direct spell effects are subjectable to critical hits, and over time effects are not. The duration and cast time limitations are then applied: Glove enchants help you work better with your hands â they improve your ability to perform your tradeskills, or increase the elemental damage from spells that might leave your fingers, among other things. If you enjoyed the tool please consider a donation! (Optional) Drag the slider to change the importance of. Unfortunately I stopped playing WoW so I have no way to test this update. DISCLAIMER: Regrowth does not actually follow this standard formula and instead has its own spell specific coefficients as: When I get hit (meele) by alot of adds/players it affects (slows down) my casttime which is pretty common in classic. Enchant Gloves â Fishing; Enchant Gloves â Herbalism Priest : Talent Calculator for Classic WoW This is the Official Priest Talent Calculator for Classic WoW. [Direct coefficient] = 0.325, Casting a spell that is below level 20 incurs a significant penalty to the coefficient of the spell. 2-The formula for mana regen out of combat is =( Spirit /4)+( mp5gear /2) that gives you the mana you get back every 2 seconds A detailed description can be found in the calculations section (Some spell ranks are only available from AQ20 tablets). 712-805hp for 305mp Amazing setup, thank you I love it. is an addon for World of Warcraft Classic that adds a list of available trainer spells to the spell book, so you can easily know when to seek a class trainer out. Search. It is not bad for dungeons, though. UPLOAD. My only issue is that when I attack something their health bar goes from red to green which is off putting as you typically associate green with friendly. 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