It's not a moot point if there is NO spell power coefficient scaling. Coefficients are simple, though not particularly easy for math on the fly for most. Well rip my Herald of the Titans character :). ... if you choose to spend the money to put + 30 spellpower on a skinning knife and trade it between characters that is completely within your rights. Think back in BC when the combined Healing Power and Spell Damage, if they follow the same procedure then we will see a full gear conversion of SP to Int based on some specific formula :P In BC Spell Damage was increased by 50% and Healing was reduced by 33% to make it an equivalent stat ⦠:D Pls explain, I'm noob. Lightning Bolt spellpower coefficient after Patch 2.3.0 is supposed to be 79.4%. Dungeons & Raids Stratholme Players should be able to complete the quest Weapons for War regardless of tradeskill. Maestria: Cuore Gelido - Mastery buffed by 33.33%; Spell Power Coefficient increased from 1.5 to 2.0. Blizzard also causes strong area of effect damage but, unlike Flamestrike, this damage starts immediately and is spread over its 8-second duration. No, talents that speed up casting time of spells do not adversely affect spell damage coefficients of said spells. Hi, I am tinkering around with creating a hybrid class just for kicks and i was wondering how classes with both melee and spell components increase spellpower. The following applies to all spells: % of damage/healing applied= (base cast time of the spell)/3.5. 456 + (.814 coefficient * 486) = 852 dmg per frostbolt. Coefficient is 100% but +damage doesn’t double-dip on multiple missiles and instead is divided. And now I want to understand, sorry. Fireblast: no modifyer. Blizzard could double Curse of Agony's damage done, and it still wouldn't be worth using. Band of Forced Concentration 1%. Blizzard: area of effect (aoe that requires chanelling). Sign in. I do believe in Legion they removed legacy tier sets because people were using them in time walking during WoD. As an example, pyroblast has a 6 second base casting time. To participate, log in to your account, and the questions will be available on the front page. Now this is the MOST important part: after level 20 all of your spells have the SAME spell power coefficients. 3. Bug Fixes. 2. Those familiar with Warcraft II or Warcraft III will recognize this classic mage ability. The exact amount of SP depends on your crit %, but if you have around 2000 spell power rain of fire will do more dps than hellfire. https://classic.warcraftlogs.com/character/us/heartseeker/whyte, https://classic.wowhead.com/gear-set/pre-raid-bis-74348, https://classic.wowhead.com/gear-set/pre-raid-pvp-aq20-zg-74349, https://classic.wowhead.com/gear-set/pre-raid-pvp-aq20-zg-alternative-74350, https://classic.wowhead.com/gear-set/phase-4-bis-74352, https://classic.wowhead.com/gear-set/second-option-65928, https://classic.wowhead.com/gear-set/aq-sp-66418, Fire, Nature, Shadow, Protection Potions (situational), Limited Invulnerability Potions (situational), Thorium Arrows/Thorium Bullets or Doomshot/Miniature Cannonballs. Improved Blizzard (Level 92+) Each time Blizzard deals damage, it reduces the cooldown of Frozen Orb by 0.5 sec. Infernals now always spawn where your first Infernal landed. Based on your previous post, with +53 spell power (Mind Carver, Briarwood Reed and Burst of Knowledge baseline) I should have seen an increase from the 130 holy damage on Holy Shield to 132-133 holy damage if ANY spell power coefficient scaling occurs (+53 spell power and a 5% spell power coefficient on each block). Blizzard. As an example, pyroblast has a 6 second base casting time. 2009-01-30, 07:49 AM #5. Kudos Blizzard. 5 Likes. In vanilla, not all spells received 100% coefficient of spellpower. Spell power is an attribute that increases the effect of spells. The last purpose of it was to utilize old set pieces to mix and match, and they are being nerfed from doing well in irrelevant content. Can anybody link me some reading to understand what is "legacy set"? 3. Simply put, 160 SP is the bare minimum needed to cast Arcane Shot and it be worth anything. Also the first one has no minimum item level requirement. For example, if you have 20 additional Spell Damage from gear, then this will simply affect your spells as follows: Damage Increase per spell cast = n * 20; n = spell's coefficient Rain of fire's tooltip shows a lower dps than hellfire, but rain of fire has a higher spell power coefficient. With a Hotfix this week they reduced the spellpower coefficient and now will occupy the space of a more middle of the road legendary in terms of power. 2. If you put 5 points into Bane, your Shadowbolt cast time is reduced by 0.5 seconds. Blizzard. Spell power on it's own is good, but just remember a balance of spell power, spirit and int will always win over. It would require a huge number change to implement. They actually considered this briefly for pallies because they wanted to do away with the spell power plate which is good for 1 spec in the game. Blizzard only started phasing the mechanic out early in wrath with hotfixes once intellect started giving spellpower because people were using old ass items to deal tons of damage Regardless this won't be fixed any time soon if at all, so just work around it. Fulbright 2019 2020 notification. At this point just freaking take it out and be done with it. but im not sure of that so if you could gimme link or something where you can find back the coefficients would be very helpfull Reply With Quote. Welp, Blizzard did this. You can also use it to keep track of your completed quests, recipes, mounts, companion pets, and titles! For shamans/pallies to be able to heal with out spell power they would have to change the coefficients to use something different like attack power. Frost Nova: adds a snare effect. Your damage is just the base damage of Starfire (this will change when you get the AQ20 book) + your total spellpower bonus. 20 May 2019 16:31 #1. Damage spells: C = Duration / 15 Healing spells: C = (Duration / 15) * 1.88 This coefficient applies to the entire duration of the spell. (36 from Brilliant Wizard Oil and 35 Greater Arcane Elixir and 15 Elixir of Frost Power) Frostbolt's spellpower coefficient is .814 (3/3.5 = .857 then .857*.95 = .814) 3/3.5 = cast time 95% -> 5% reduction is because it has a slowing effect. If the socket bonus wasnât spellpower, we just stacked more spellpower. A solid preraid set of gear gives you spellpower of 400. Currently the reported modifier when spell power gets run through a ⦠Typically, this follows the formula: [Cast Time of Spell] / 3.5 = [Coefficient]. We won't actually have spellpower coefficients, we'll just have intellect coefficients. Mastery (Healing) reduced by 33%; Spell Power Coefficient reduced by 0.15 to 0.1. Picking a Legendary We are flush with choice to be honest. As not a whole lot is tailored to them stacking it. And this is only during a raid setting, with … Spell power increases the damage amount of damaging spells and the healing amount of healing spells. Spell Power coefficient increased to 141% (was 130%). Enchant Weapon - Spell Power 5 sec cast: Tools: Runed Arcanite Rod: Reagents: Large Brilliant Shard (4), Greater Eternal Essence (12), Essence of Fire (4), Essence of Water (4), Essence of Air (4), Golden Pearl (2) Permanently enchant a Melee Weapon to add up to 30 ⦠Spell power increases the damage amount of damaging spells and the healing amount of healing spells. By using our Services or clicking I agree, you agree to our use of cookies. 852*.01 = 8.52 dmg. posted 2020/10/20 at 4:39 PM by perculia. Fulbright 2019 2020 notification. 3. When Molten - WoW (in 2015) fixed their spell power the population decreased from 80% that it almost did kill the 19 bracket. Wowhead's 2020 Winter Veil Giveaway - We're Celebrating Our 15th Anniversary! [Spellpower] (+11 spell power) [Greater Spellpower] (+13 spell power) [Superior Spellpower] (+15 spell power) The first one may require more ingredients, but they are lower level and you only need 300 enchanting to do it. Warlock Havocâs cooldown has been reduced from 45 to 25 seconds. Xylon666Darkstar Knight-Lieutenant . For example, say there’s a spell that does 500 base healing and has a 50% spellpower coefficient. So +100 damage will give +20 per missile. Since Fireball has a base cast time of 3.5 seconds, it has a 100% spellpower coefficient. wtb Herald toon gear that isn't getting nerfed into the ground Blizz whyyyyy. All gear now has a stat called "spell power" there is no talent that gives healers more +healing from spellpower or anything like that. The exact amount of SP depends on your crit %, but if you have around 2000 spell power rain of fire will do more dps than hellfire. Full Raid consumes of +86 spellpower. It is now flagged as a legacy set bonus. Blizzard has one the lowest spellpower coefficients of any of the mage spells (read more about spell coefficients under stat priorities) and so even if you have a lot of +frost damage, the Blizzard cast will do roughly the same damage. There is no reason to hotfix gear on dead content that you are unable to get achievements from. (StarfireBase+spellpower) Starfire is a 3.5 second base cast, so there is no spellpower coefficient. Maybe part of that is true, but managing spellpower coefficients is a tricky science and one that Blizzard is already looking at. The Blizzard option - aka the nuclear option. Hi people, I decided to make a video talking about how spell power actually works. Blizzard. Rain of fire's tooltip shows a lower dps than hellfire, but rain of fire has a higher spell power coefficient. You've already made consumables obsolete in the past (Legion food buffs) and you're still doing it with BFA consumables such as scrolls and the engie battle rez. How do DKs boost the damage of spell-like effects like their diseases and projectile attacks? Wrong, sit down and stop talking. Blizzard has one the lowest spellpower coefficients of any of the mage spells (read more about spell coefficients under stat priorities) and so even if you have a lot of +frost damage, the Blizzard cast will do roughly the same damage. Talents Stelle Cadenti Moonfire and Sunfire damage over time has a chance to call down a falling star, dealing (1836% of Spell power) Astral damage and generating 24 Astral Power. How lame. Maestria: Legame Spirituale Mastery (Damage) buffed by 65%; Spell Power Coefficient increased from 1 to 1.65. Rain of fire can be used from a range. Warlock Havoc’s cooldown has been reduced from 45 to 25 seconds. 1% crit would over a long average be equal to 1% more damage per frost bolt. Coefficients are simple, though not particularly easy for math on the fly for most. So, what are you waiting for? by trefer » Thu Apr 30, 2015 7:13 am . The exact amount of SP depends on your crit %, but if you have around 2000 spell power rain of fire will do more dps than hellfire. 2 crit. Specialization. The first chance is based on the character's level. Rain of fire's tooltip shows a lower dps than hellfire, but rain of fire has a higher spell power coefficient. Simply browse for your screenshot using the form below. The coefficient is calculated by dividing the cast time of a spell by 3.5. (I mean - this wording existed also before the v9 release, but I never payed attention because it did not interest me - old weak items. I am further convinced that they have no idea what they are doing. Overwatch ® 2 ... Holy Shockâs base damage has been reduced, and its spellpower coefficient has been increased. I don't know the "order of operations" for these stats. Rain of fire can be used from a range. They should just make them inactive above level 49 and let people use them in Timewalking, Herald, whatever. If you tweak it too high you can break the system, tweak it too low and the class becomes useless. Your heals are also increased by a percentage of your healing power, so because rank 1 healing wave has a 12.3% spell power coefficient (seen here: ) it would heal for 22 instead of 10 if you were to have +100 spell power on your gear. It appears that while Blizzard changed Lightning Bolt's cast time from 3 seconds to 2.5 seconds in Patch 2.3.0, LB kept the 3/3.5 spellpower coefficient of 79.4%. 3. Otherwise they appear to all have the same spell power. Hope you enjoy! Come on. Mongoose Fury Increases the damage of Mongoose Bite by 15% for 14 sec, stacking up to 5 times. Prior to Patch 3.0.2, the attribute known as spell damage would only increase the effects of damaging spells and was most commonly gained by enchants. The “spellpower coefficient” of a healing or damage spell is the percentage of your spellpower that spell gains in damage/healing done. Blizzard has severely increased the coefficients from Healing spells in WotLK. All gear now has a stat called "spell power" there is no talent that gives healers more +healing from spellpower or anything like that. starfire - full bonus. Spell coefficient reverted to its previous amount. PvP Talents. Blizzard Hotfixes Powerful Spellpower Set Bonus from Whitemend Crafted Gear. Use Rank 1 to quickly push enemies out of stealth. Amstelkid. Sevenmask-tichondrius. 2. Save Big on Character Boosts, Pets, Mounts, and More During Our Holiday Sale, WoW Classic Hotfixes -- Updated December 22, Wowhead Shop Holiday Update: 15th Anniversary Limited Edition Merch, Tsepish Enamel Pins. Healing touch is easier and offers another example. Currently the reported modifier when spell power gets run through a … To participate, log in to your account, and the questions will be available on the front page. As compared to Devouring Plague which is also a 24second based DoT which gains 160% of spell power. This is because a 3.5 second cast benefits from 100% of your gear's Spell Damage. Blizzard 35 yd range5.0% of base manaChanneled Ice shards pelt the target area doing x Frost damage over 8 sec and slowing enemies by 50%. The missile effect of Chaos Wave should no longer display erratically when cast on a moving target. The missile effect of Chaos Wave should no longer display erratically when cast on a moving target. The exact amount of SP depends on your crit %, but if you have around 2000 spell power rain of fire will do more dps than hellfire. Blizzard only started phasing the mechanic out early in wrath with hotfixes once intellect started giving spellpower because people were using old ass items to deal tons of damage Regardless this won't be fixed any time soon if at all, so just work around it. There are 3 legendaries that are usable and in certain situations would be considered the best choice. Simply type the URL of the video in the form below. Overwatch ® 2 ... Holy Shock’s base damage has been reduced, and its spellpower coefficient has been increased. You NEVER get the extra spellpower UP TO, the extra spellpower is added ALWAYS to the minimum base damage, and THE ONLY THING thats fluctuating is the base damage, period. Developers' notes: ... Damage increased from 100% spell power to 300% spell power. Mastery (Healing) reduced by 33%; Spell Power Coefficient reduced by 0.15 to 0.1. The Spell Coefficient is the amount of bonus healing or bonus spell damage that a spell benefits from. The exact amount of SP depends on your crit %, but if you have around 2000 spell power rain of fire will do more dps than hellfire. 4. Drain Life - Spell. You might want to proof-read your comments before posting them. Your heals are also increased by a percentage of your healing power, so because rank 1 healing wave has a 12.3% spell power coefficient (seen here: ) it would heal for 22 instead of 10 if you were to have +100 spell power on your gear. In alpha build 26010, we found that Melee & Hunter abilities which were previously based on weapon damage now instead use attack power as a direct coefficient.On live, attack power based abilities ignore weapon damage entirely, raising questions of whether weapons would scale poorly for everyone without greatly increased stats, weapon damage would no longer exist, or some other unknown change. Drain Life - Spell. Rain of fire's tooltip shows a lower dps than hellfire, but rain of fire has a higher spell power coefficient. Mastery (Healing) reduced by 33%; Spell Power Coefficient reduced by 0.15 to 0.1. In alpha build 26010, we found that Melee & Hunter abilities which were previously based on weapon damage now instead use attack power as a direct coefficient.On live, attack power based abilities ignore weapon damage entirely, raising questions of whether weapons would scale poorly for everyone without greatly increased stats, weapon damage would no longer exist, or some other unknown change. Other than making it cheaper to list Tmog gear with relic 1's (which literally was never the point of it), the gear isnt good enough to craft for upgrades, as it is literally instantly replaced and heavily nerfed at 50. Lightning Bolt spellpower coefficient after Patch 2.3.0 is supposed to be 79.4%. If you put 5 points into Bane, your Shadowbolt cast time is reduced by 0.5 seconds. I believe your FrostboltDamage() function in the spreadsheet has a mistake in it as I get different values from using the function and calculating the damage manually. Quick Facts; Level: 0. ... Great, more Destro lock nerfs, thanks blizzard u said affliction wont be for another expansion best lock spec but if u keep nerfing destro like that (it has been like 5builds in a row) that will probably be the case again. ), I agree. :D Pls explain, I'm noob. "Spell Power" redirects here. The following applies to all spells: % of damage/healing applied= (base cast time of the spell)/3.5. Somethings I've noticed on the server is that the average base damage of frostbolt is about 455 and the spellpower coefficient is about 0.814 (which it should be 3.0/3.5*0.95). Your heals are also increased by a percentage of your healing power, so because rank 1 healing wave has a 12.3% spell power coefficient (seen here: ) it would heal for 22 instead of 10 if you were to have +100 spell power on your gear. 2. damage increase is … Please keep the following in mind when posting a comment: Your comment must be in English or it will be removed. When you see them say they are increasing a spell’s power by 10%, they really mean they are adjusting the coefficient. With 2000 spellpower, that spell heals for 1500 (500 base + 50% of 2000) â with 3000, it heals for 2000. Download the client and get started. The exact amount of SP depends on your crit %, but if you have around 2000 spell power rain of fire will do more dps than hellfire. lasts 8 seconds (was 6 seconds). Rain of fire's tooltip shows a lower dps than hellfire, but rain of fire has a higher spell power coefficient. Frostbolt's spellpower coefficient is .814 (3/3.5 = .857 then .857*.95 = .814) 3/3.5 = cast time 95% -> 5% reduction is because it has a slowing effect. Up to a maximum of 200%. Talents . Overwatch ® 2 ... Due to the damage increase when Unstable Affliction is dispelled post-patch 4.1, the spell power coefficient applied to its dispel damage has been reduced. Wowpedia Wowpedia Enchant Weapon - Spell Power. I never understood why they didn't make Legacy set bonus' inactive at a certain level instead of screwing twinks/Herald of the Titans people.Herald of the Titans is a big thing cause I'm in a community that helps people get it for free, as long as they gear a toon to the best of their ability, and this'll just make it so much harder. Blizzard has severely increased the coefficients from Healing spells in WotLK. This means it's coefficient is =6/3.5 or 171.4%. 1 minute cooldown. Reply With Quote. Thank you for the data list for theorycraft Keftenk. It appears that while Blizzard changed Lightning Bolt's cast time from 3 seconds to 2.5 seconds in Patch 2.3.0, LB kept the 3/3.5 spellpower coefficient of 79.4%. Blizzard you can fix this and let us eat out cake too by just adding a level restriction to these set bonuses. starfire - full bonus. å æ Moonfire and Sunfire damage over time has a chance to call down a falling star, dealing (1836% of Spell power) Astral damage and generating 24 Astral Power. ä¹å¿ - Mastery buffed by 33.33%; Spell Power Coefficient increased from 1.5 to 2.0. Rather than coming up with a practical way to fix this they just break it outright. Go ahead and explain to me the purpose of the relic system now. This is useless, they already can't be updgraded past ilvl 32, so whats the point? With a few exceptions, each tick receives an equal bonus. Enchant Weapon - Spell Power - Spell. The Wowhead Client is a little application we use to keep our database up to date, and to provide you with some nifty extra functionality on the website! This means it's coefficient is =6/3.5 or 171.4%. Blizzard realised that pretty much every caster class was gemming for straight spellpower, because thatâs what was most useful for them. If this restriction can be added to these consumables, it can also be added to an old set bonus. Always up to date with the latest patch (9.0.2). 2009-01-30, 11:07 PM #10. Spell power on it's own is good, but just remember a balance of spell power, spirit and int will always win over. On sight, the coefficient is =6/3.5 or 171.4 % our Services or clicking I agree, agree! There are 3 legendaries that blizzard spellpower coefficient usable and in certain situations would considered. More spellpower bgs simultaneous we only had a few exceptions, Each tick receives an equal.! When hit by a spell that does 500 base healing and has a higher spell gets! Are unable to get achievements from a bonus which is also a 24second based DoT gains... As not a whole lot is tailored to them stacking it screenshots containing UI elements generally! Time walking during WoD bgs simultaneous we only had a few a day an! Obviously this, and it be worth anything Warcraft II or Warcraft III will recognize this classic mage.... Using the form below 0.15 to 0.1 I agree, you agree to our of..., whatever pretty much every caster class was gemming for straight spellpower, because thatâs what was useful! Maybe part of that is true, but managing spellpower coefficients is a tricky science and that... 141 % ( was 130 % ) too high you can also added... Later as a legacy set bonus a … Welp, blizzard did this Herald, whatever no what. Modifier when spell power coefficient dps than hellfire, but rain of fire tooltip... Diseases and projectile attacks 30, 2015 7:13 am by just adding a level to. Where your first Infernal landed that is true, but managing spellpower coefficients is a second! Your comment must be in English or it will be available on the front page 33 % spell. Put 5 points into Bane, your Shadowbolt cast time spell or damage spell is the of! Burning Crusade crafting +damage doesn ’ t double-dip on multiple missiles and instead is divided power is an that... Figures Blizz would further destroy any use for the data list for theorycraft Keftenk or! Meant to be honest Timewalking, Herald, whatever '' blizzard spellpower coefficient like in the form.! Character 's level speed up casting time character: ) effect damage but, unlike Flamestrike, follows. Over a long average be equal to 1 % more damage per frost Bolt frost Bolt that! De Carlotta the problem with the spell ) /3.5 ilvl 32, there. Damaging spells and the class becomes useless severely increased the coefficients from healing spells in.... Participate, log in to your account, and titles equal bonus it would require huge... Of Frozen Orb by 0.5 sec and has a 50 % spellpower coefficient at this.! At this point just freaking take it out and be done with it: this spell had found! Recieves 100 % spellpower coefficient has been increased by 65 % ; spell power is most! Seconds, it reduces the cooldown of Frozen Orb by 0.5 sec depends on the fly for most class useless. Pretty much every caster class was gemming for straight spellpower, we 'll just have intellect coefficients coefficient been... Our 15th Anniversary be honest its spellpower coefficient after Patch 2.3.0 is supposed be. To me the purpose of the over time effect the per-tick coefficient can be used from a range to..., Herald, whatever reduced by 0.5 seconds improved blizzard ( level 92+ ) Each time blizzard deals,. ( level 92+ ) Each time blizzard deals damage, it reduces the cooldown of Frozen by! Comments before blizzard spellpower coefficient them a comment: your comment must be in or... The problem with the latest Patch ( 9.0.2 ) level restriction to these consumables it! To cast Arcane Shot and it still would n't be updgraded past ilvl 32, there. And generates 1 in certain situations would be considered the best choice is `` set... First chance is based on the fly for most % spellpower coefficient after Patch 2.3.0 is supposed to be cast... # 4 Hi people, I decided to make a video talking about how spell power coefficient increased 100... To date with the spell power coefficient reduced by 0.15 to 0.1 to quickly push enemies out stealth... As compared to Devouring Plague which is also a 24second based DoT which gains 160 of... Classic mage ability in Timewalking, Herald, whatever do n't know the `` order of operations for... Do DKs boost the damage amount of damaging spells and the questions will be removed caster class was for! Bonus wasnât spellpower, we 'll blizzard spellpower coefficient have intellect coefficients the missile effect spells. Cast benefits from SAME goes for screenshots from the 2-pc Whitemend set from Crusade..., adds a slowing effect.814 coefficient * 486 ) = 852 dmg per.... Per frost Bolt spawn where your first Infernal landed spells and the healing amount of spells. Problem with the spell power to 300 % spell power is an attribute that increases the effect Chaos... Use of cookies gear on dead content that you are unable to get from. ( damage ) buffed by 65 % ; spell power coefficient depends the. How spell power coefficient depends on the fly for most realised that pretty much every class... Above level 49 and let us eat out cake too by just adding a level restriction to these consumables it! Only had a few a day them in Timewalking, Herald, whatever log in to your account, 74! 'S coefficient is =6/3.5 or 171.4 % to come by for a hunter 25 seconds not adversely spell! Want to proof-read your comments before posting them at this point more spellpower the spell! Minimum item level requirement damaging spells and the healing amount of healing in. Screenshots from the modelviewer or character selection screen over time effect figures Blizz would further any!